The dawn at my back

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The dawn at my back

The dawn at my back

Contributed by Morgan Fritz on 03 Apr 2014

"Carroll Parrott Blue. 2004. The dawn at my back. In Proceedings of the 12th annual ACM international conference on Multimedia (MULTIMEDIA '04). ACM, New York, NY, USA, 993-994. DOI=10.1145/1027527.1027766 http://doi.acm.org/10.1145/1027527.1027766" Interactive multimedia narrative in CD/DVD-ROMs and game design offers choice and non-linearity as communication signifiers. The viewer chooses where to go in an interactive design, viewing content in a non-traditional, non-linear fashion. However the content is totally controlled by the author, not the reader. The content is pre-determined while the viewer controls the viewing path in real time. The Dawn At My Back: Memoir of a Black Texas Upbringing outlines three parallel stories of a mother, a daughter, and a society by detailing racism's impact on each element. The concept is to design a combination Book/DVD-ROM/Website that allows the reader direct interaction with the narrative. This project expands on the idea that interactivity is a dialogue between viewer and story by encouraging the book's reader to become a DVD-ROM user and website co-author.


Read more at http://dl.acm.org/citation.cfm?id=1027766

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